.. vim: set fileencoding=utf-8: .. -*- coding: utf-8 -*- .. +--------------------------------------------------------------------------+ | | | Licensed under the Apache License, Version 2.0 (the "License"); | | you may not use this file except in compliance with the License. | | You may obtain a copy of the License at | | | | http://www.apache.org/licenses/LICENSE-2.0 | | | | Unless required by applicable law or agreed to in writing, software | | distributed under the License is distributed on an "AS IS" BASIS, | | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | | See the License for the specific language governing permissions and | | limitations under the License. | | | +--------------------------------------------------------------------------+ ******************************************************************************* Standard Classes ******************************************************************************* Introduction =============================================================================== The ``standard`` subpackage provides base classes, decorators, and class factories (metaclasses) to imbue classes, and the instances which they produce, with attributes concealment and immutability. .. doctest:: Standard.Classes >>> import classcore.standard as ccstd Inheriting from a standard base class: .. doctest:: Standard.Classes >>> class Point2d( ccstd.Object ): ... def __init__( self, x: float, y: float ) -> None: ... self.x = x ... self.y = y ... >>> point = Point2d( 3, 4 ) >>> type( Point2d ) is essentially equivalent to producing a new class with a standard metaclass: .. doctest:: Standard.Classes >>> class Point2d( metaclass = ccstd.Class ): ... def __init__( self, x: float, y: float ) -> None: ... self.x = x ... self.y = y ... >>> point = Point2d( 5, 12 ) Concealment and Immutability =============================================================================== Both classes have immutable attributes. For example, we cannot delete the ``__init__`` method that we defined: .. doctest:: Standard.Classes >>> del Point2d.__init__ Traceback (most recent call last): ... classcore.exceptions.AttributeImmutability: Could not assign or delete attribute '__init__' on class ... Nor, for example, can we add a default value for ``x``: .. doctest:: Standard.Classes >>> Point2d.x = 3 Traceback (most recent call last): ... classcore.exceptions.AttributeImmutability: Could not assign or delete attribute 'x' on class ... Also, all non-public attributes on the class are concealed from :py:func:`dir`: .. doctest:: Standard.Classes >>> dir( Point2d ) [] The instances of these classes also have immutable attributes: .. doctest:: Standard.Classes >>> point.x = 3 Traceback (most recent call last): ... classcore.exceptions.AttributeImmutability: Could not assign or delete attribute 'x' on instance of class ... And concealed non-public attributes: .. doctest:: Standard.Classes >>> dir( point ) ['x', 'y'] Decoration versus Production =============================================================================== By contrast, if we decorate an existing class, then it retains the default Python behavior (full mutability and visibility) with respect to its class attributes: .. doctest:: Standard.Classes >>> @ccstd.with_standard_behaviors( ) ... class Point2d: ... def __init__( self, x: float, y: float ) -> None: ... self.x = x ... self.y = y ... >>> point = Point2d( 8, 15 ) >>> type( Point2d ) >>> '__init__' in dir( Point2d ) True >>> del Point2d.__init__ However, attributes on its instances are immutable and concealed, which is the same behavior as for the classes we produced: .. doctest:: Standard.Classes >>> dir( point ) ['x', 'y'] >>> point.x = 5 Traceback (most recent call last): ... classcore.exceptions.AttributeImmutability: Could not assign or delete attribute 'x' on instance of class ... Thus, if you do not desire class attributes concealment and immutability, you can choose to decorate classes rather than produce them. Mutable Instances =============================================================================== To produce classes with immutable attributes but instances with mutable attributes, there is a convenience class, ``ObjectMutable``. .. doctest:: Standard.Classes >>> class Point2d( ccstd.ObjectMutable ): ... def __init__( self, x: float, y: float ) -> None: ... self.x = x ... self.y = y ... >>> point = Point2d( 7, 24 ) >>> point.x, point.y = 20, 21 >>> point.x, point.y (20, 21) Attribute Preallocations =============================================================================== You can preallocate attributes using the standard Python ``__slots__`` mechanism. In addition to potential performance gains for attribute lookups, this can be useful if you are making a namespace class and want to keep the namespace dictionary free of record-keeping attributes. You cannot inherit a standard base class, such as ``Object``, for this purpose, as it is ``__dict__``-based. However, you can create the namespace class via metaclass. .. doctest:: Standard.Classes >>> class Namespace( metaclass = ccstd.Class ): ... __slots__ = ( '__dict__', ) ... def __init__( self, **arguments: float ) -> None: ... self.__dict__.update( arguments ) ... >>> ns = Namespace( x = 20, y = 21 ) >>> ns.__slots__ ('__dict__', '_classcore_instance_behaviors_') >>> 'x' in ns.__dict__ True >>> '_classcore_instance_behaviors_' in ns.__dict__ False >>> ns.x, ns.y (20, 21) The mapping form of ``__slots__`` is also supported. .. doctest:: Standard.Classes >>> class Namespace( metaclass = ccstd.Class ): ... __slots__ = { '__dict__': 'Namespace attributes.' } ... def __init__( self, **arguments: float ): ... self.__dict__.update( arguments ) ... >>> ns = Namespace( x = 20, y = 21 ) >>> ns.__slots__[ '__dict__' ] 'Namespace attributes.' Suppression of Initialization Arguments =============================================================================== In some cases, you may inherit from classes which process their instance construction arguments via ``__new__`` rather than ``__init__``. This is experienced, for example, where :py:class:`tuple` and other immutable builtins are subclassed. To prevent the construction arguments from being applied to the ``__init__`` call chain, you can set ``instances_ignore_init_arguments`` to ``True`` as a class argument. .. doctest:: Standard.Classes >>> from urllib.parse import ParseResult, urlparse >>> class Url( ccstd.Object, ParseResult, instances_ignore_init_arguments = True ): ... pass ... >>> u = Url( *urlparse( 'https://python.org' ) ) Or as ``ignore_init_arguments`` as ``True`` to a decorator. .. doctest:: Standard.Classes >>> @ccstd.with_standard_behaviors( ignore_init_arguments = True ) ... class Url( ParseResult ): pass ... >>> u = Url( *urlparse( 'https://python.org' ) ) Integrations with Custom Behaviors =============================================================================== You can define dunder methods, like ``__delattr__``, ``__setattr__``, and ``__dir__``, and they will be automatically wrapped by the decorators which setup attributes concealment and immutability enforcement on classes. .. doctest:: Standard.Classes >>> class Point2d( ccstd.ObjectMutable ): ... def __init__( self, x: float, y: float ) -> None: ... super( ).__init__( ) ... self.x = x ... self.y = y ... def __delattr__( self, name: str ) -> None: ... if not name.startswith( '_' ): print( name ) ... super( ).__delattr__( name ) ... def __setattr__( self, name: str, value ) -> None: ... if not name.startswith( '_' ): print( f"{name} = {value!r}" ) ... super( ).__setattr__( name, value ) ... def __dir__( self ): ... print( 'called dir' ) ... return super( ).__dir__( ) ... >>> point = Point2d( 3, 4 ) x = 3 y = 4 >>> point.x, point.y = 5, 12 x = 5 y = 12 >>> del point.y y >>> 'x' in dir( point ) called dir True The integration points work correctly with inheritance. Furthermore, the standard behaviors (concealment and immutability) are idempotent, which improves their performance in class hierarchies. .. doctest:: Standard.Classes >>> class Point3d( Point2d ): ... def __init__( self, x: float, y: float, z: float ) -> None: ... super( ).__init__( x, y ) ... self.z = z ... def __delattr__( self, name: str ) -> None: ... if name == 'z': print( 'Z!' ) ... super( ).__delattr__( name ) ... def __setattr__( self, name: str, value ) -> None: ... if name == 'z': print( 'Z!' ) ... super( ).__setattr__( name, value ) ... def __dir__( self ): ... print( 'called dir in 3D' ) ... return super( ).__dir__( ) ... >>> point3 = Point3d( 5, 12, 17 ) x = 5 y = 12 Z! z = 17 >>> point3.z = 60 Z! z = 60 >>> del point3.z Z! z >>> 'z' not in dir( point3 ) called dir in 3D called dir True